Commit Graph

12 Commits

Author SHA1 Message Date
189bbb7ae7 Refactor NPC behavior and teleportation logic; enhance tile material properties 2025-12-13 01:16:59 +01:00
53de85a269 Enhance tile emission effects and integrate beat synchronization 2025-12-13 00:58:49 +01:00
cd28adc8e9 Add BeatPulseController for music synchronization and event handling 2025-12-13 00:42:18 +01:00
eb1a1b224a Add RumbleManager for enhanced player feedback and integrate with existing systems 2025-12-13 00:19:09 +01:00
6c15935b02 Improve NPC spawning logic to prioritize stable tiles and ensure valid spawn positions 2025-12-13 00:06:11 +01:00
d8b0583fac Add Hunter NPC and Teleporter features with associated prefabs and effects 2025-12-13 00:01:29 +01:00
c0fb207768 Adjust JumpPad jumpForce and PlayerController movement settings for improved gameplay dynamics 2025-12-12 23:16:48 +01:00
ee7a2fb4cb Add NPC and Power-Up features with associated prefabs and effects 2025-12-12 23:05:40 +01:00
1cfcd09928 Add LightFootedEffect and StatusManager for player capabilities management 2025-12-12 22:35:39 +01:00
3774fb9900 Add JumpPad feature with prefab and adapter implementation 2025-12-12 22:27:28 +01:00
a6d486abb7 Implement movement snapping feature in PlayerController 2025-12-12 22:16:24 +01:00
b6106cf82b Add initial project files and configurations for Unity setup 2025-12-12 22:04:14 +01:00