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2d54920df9
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chore: add new meta files for TileRegistry, LevelDefinition, GameUiCoordinator, and test assets
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2026-05-14 01:56:02 +02:00 |
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8edb5cfbb5
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fix: null guard for unassigned LevelDefinition
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2026-05-14 01:20:20 +02:00 |
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f507707251
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refactor: LevelDefinition ScriptableObject drives floor count and geometry
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2026-05-14 01:17:30 +02:00 |
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67df6bf6d6
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fix: TileRegistry floor-range warning, GroupViewsByFloor tests, stopwatch cleanup
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2026-05-14 01:15:48 +02:00 |
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49c9a7904d
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refactor: TileRegistry replaces parallel tile/view collections
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2026-05-14 01:12:47 +02:00 |
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effcda6b10
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Refactor LevelGenerator and GameBootstrap; update project settings for improved performance
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2025-12-13 17:54:49 +01:00 |
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2d89493869
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Update player prefab and theme colors; refine visual effects and VFX instantiation
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2025-12-13 16:25:05 +01:00 |
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e5388bc5e0
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Refactor level generation to use asynchronous processing; improve performance with frame budget management
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2025-12-13 03:09:06 +01:00 |
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189bbb7ae7
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Refactor NPC behavior and teleportation logic; enhance tile material properties
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2025-12-13 01:16:59 +01:00 |
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eb1a1b224a
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Add RumbleManager for enhanced player feedback and integrate with existing systems
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2025-12-13 00:19:09 +01:00 |
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d8b0583fac
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Add Hunter NPC and Teleporter features with associated prefabs and effects
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2025-12-13 00:01:29 +01:00 |
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3774fb9900
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Add JumpPad feature with prefab and adapter implementation
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2025-12-12 22:27:28 +01:00 |
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b6106cf82b
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Add initial project files and configurations for Unity setup
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2025-12-12 22:04:14 +01:00 |
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