Add initial implementation of game mechanics and resources management

This commit is contained in:
2025-08-23 00:38:46 +02:00
commit e12acb0238
91 changed files with 2018 additions and 0 deletions

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Scripts/Follower.cs Normal file
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using Godot;
namespace ParasiticGod.Scripts;
[GlobalClass]
public partial class Follower : Node2D
{
public enum FollowerTier { Tier1, Tier2, Tier3, Tier4, Tier5 }
[Export] public FollowerTier Tier { get; private set; }
}