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15
Dialogue/tutorial.dialogue
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15
Dialogue/tutorial.dialogue
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|||||||
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~ start
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||||||
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Narrator: You are a newborn god, a consciousness adrift in the cosmos.
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||||||
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||||||
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Narrator: Below you, a nascent world teems with life. A small tribe of followers has begun to worship you. Their belief is your existence.
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||||||
|
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||||||
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Narrator: Your goal is simple: nurture this civilization until they can reach for the stars and carry you with them.
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||||||
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||||||
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Narrator: Grant them miracles to grow their population and advance their industry. Click the buttons on the right to see your powers.
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||||||
|
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||||||
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Narrator: But be warned... your divine presence is a paradox. Every miracle that helps your followers also poisons their world, corrupting it.
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Narrator: If the world's corruption reaches 100%, it will be consumed, and you along with it.
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||||||
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Narrator: Guide them. Grow them. But do not destroy them before they can escape. Their fate, and yours, is in your hands.
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||||||
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=> END
|
16
Dialogue/tutorial.dialogue.import
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16
Dialogue/tutorial.dialogue.import
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@@ -0,0 +1,16 @@
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|||||||
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[remap]
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||||||
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||||||
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importer="dialogue_manager"
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||||||
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importer_version=15
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||||||
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type="Resource"
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||||||
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uid="uid://dxgpvgx7axp88"
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||||||
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path="res://.godot/imported/tutorial.dialogue-20e92c929aa826a6ba83a2adbbdba7f9.tres"
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||||||
|
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||||||
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[deps]
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||||||
|
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||||||
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source_file="res://Dialogue/tutorial.dialogue"
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||||||
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dest_files=["res://.godot/imported/tutorial.dialogue-20e92c929aa826a6ba83a2adbbdba7f9.tres"]
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||||||
|
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||||||
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[params]
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||||||
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||||||
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defaults=true
|
37
Mods/Events/a_plague_descends.json
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37
Mods/Events/a_plague_descends.json
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|||||||
|
{
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||||||
|
"id": "event_plague_descends",
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||||||
|
"title": "A Plague Descends",
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"description": "A virulent disease is sweeping through the population, sickening your followers and halting progress. Drastic measures may be required.",
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||||||
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"meanTimeToHappen": 300,
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||||||
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"trigger": {
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"minFollowers": 500,
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||||||
|
"maxCorruption": 80
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||||||
|
},
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||||||
|
"options": [
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||||||
|
{
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||||||
|
"text": "We must sacrifice the sick.",
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||||||
|
"tooltip": "Immediately lose 20% of your Followers, but the plague is stopped.",
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||||||
|
"effects": [
|
||||||
|
{
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||||||
|
"type": "ModifyStat",
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||||||
|
"targetStat": "Followers",
|
||||||
|
"op": "Multiply",
|
||||||
|
"value": 0.8
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||||||
|
}
|
||||||
|
]
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||||||
|
},
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||||||
|
{
|
||||||
|
"text": "We will pray for their recovery.",
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||||||
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"tooltip": "Lose all passive Follower generation for 120 seconds as the plague runs its course.",
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||||||
|
"effects": [
|
||||||
|
{
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||||||
|
"type": "ApplyBuff",
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||||||
|
"buffId": "plague_debuff",
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||||||
|
"targetStat": "FollowersPerSecond",
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||||||
|
"multiplier": 0,
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||||||
|
"duration": 120
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||||||
|
}
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||||||
|
]
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||||||
|
}
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||||||
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]
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||||||
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}
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34
Mods/Events/a_prophets_rise.json
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34
Mods/Events/a_prophets_rise.json
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|||||||
|
{
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||||||
|
"id": "event_prophets_rise",
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|
"title": "A Prophet's Rise",
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|
"description": "A charismatic leader has emerged among your followers, inspiring them to new heights of devotion and ingenuity. How shall you guide their efforts?",
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"meanTimeToHappen": 200,
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"trigger": {
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"minFollowers": 800,
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||||||
|
"maxCorruption": 60
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||||||
|
},
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||||||
|
"options": [
|
||||||
|
{
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||||||
|
"text": "Focus their zeal on industry.",
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||||||
|
"tooltip": "Gain a large, one-time boost to Production.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "AddResource",
|
||||||
|
"targetResource": "Production",
|
||||||
|
"value": 750
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"text": "Inspire a population boom.",
|
||||||
|
"tooltip": "Gain a large, one-time boost to Followers.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "AddResource",
|
||||||
|
"targetResource": "Followers",
|
||||||
|
"value": 250
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
38
Mods/Events/divine_inspiration.json
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38
Mods/Events/divine_inspiration.json
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|
|||||||
|
{
|
||||||
|
"id": "event_divine_inspiration",
|
||||||
|
"title": "Divine Inspiration",
|
||||||
|
"description": "You feel a surge of pure cosmic energy. You can channel this power to inspire your followers in their efforts to either build or cleanse.",
|
||||||
|
"meanTimeToHappen": 250,
|
||||||
|
"trigger": {
|
||||||
|
"minFollowers": 1500,
|
||||||
|
"maxCorruption": 75
|
||||||
|
},
|
||||||
|
"options": [
|
||||||
|
{
|
||||||
|
"text": "Inspire frantic construction.",
|
||||||
|
"tooltip": "Greatly increases all passive Production for 2 minutes.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "ApplyBuff",
|
||||||
|
"buffId": "inspiration_production_buff",
|
||||||
|
"targetStat": "ProductionPerSecond",
|
||||||
|
"multiplier": 3,
|
||||||
|
"duration": 120
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"text": "Inspire planetary healing.",
|
||||||
|
"tooltip": "Greatly reduces all passive Corruption for 2 minutes.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "ApplyBuff",
|
||||||
|
"buffId": "inspiration_cleansing_buff",
|
||||||
|
"targetStat": "CorruptionPerSecond",
|
||||||
|
"multiplier": -2,
|
||||||
|
"duration": 120
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
24
Mods/Events/doomsday.json
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24
Mods/Events/doomsday.json
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|
|||||||
|
{
|
||||||
|
"id": "event_dooms_day",
|
||||||
|
"title": "DOOMS DAY!",
|
||||||
|
"description": "A catastrophic event is unfolding, threatening to annihilate everything in its path",
|
||||||
|
"meanTimeToHappen": 2000,
|
||||||
|
"trigger": {
|
||||||
|
"minFollowers": 500,
|
||||||
|
"maxCorruption": 99
|
||||||
|
},
|
||||||
|
"options": [
|
||||||
|
{
|
||||||
|
"text": "NOT TODAY...",
|
||||||
|
"tooltip": "Increase Corruption by 200. (Instant game over)",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "ModifyStat",
|
||||||
|
"targetStat": "Corruption",
|
||||||
|
"op": "Add",
|
||||||
|
"value": 200
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
35
Mods/Events/ecological_collapse.json
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35
Mods/Events/ecological_collapse.json
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|
|||||||
|
{
|
||||||
|
"id": "event_ecological_collapse",
|
||||||
|
"title": "Ecological Collapse",
|
||||||
|
"description": "The planet's ecosystem has reached a breaking point. Widespread famine and resource scarcity are imminent. We must choose what to prioritize for survival.",
|
||||||
|
"meanTimeToHappen": 400,
|
||||||
|
"trigger": {
|
||||||
|
"minFollowers": 3000,
|
||||||
|
"maxCorruption": 85
|
||||||
|
},
|
||||||
|
"options": [
|
||||||
|
{
|
||||||
|
"text": "Ration food for the workers.",
|
||||||
|
"tooltip": "Maintain your production, but lose a significant number of followers to famine.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "AddResource",
|
||||||
|
"targetResource": "Followers",
|
||||||
|
"value": -1000
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"text": "Divert all efforts to food production.",
|
||||||
|
"tooltip": "Save your population, but suffer a permanent blow to your industrial efficiency.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "ModifyStat",
|
||||||
|
"targetStat": "ProductionPerFollower",
|
||||||
|
"op": "Multiply",
|
||||||
|
"value": 0.75
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
24
Mods/Events/industrial_breakthrough.json
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24
Mods/Events/industrial_breakthrough.json
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@@ -0,0 +1,24 @@
|
|||||||
|
{
|
||||||
|
"id": "event_industrial_breakthrough",
|
||||||
|
"title": "Industrial Breakthrough",
|
||||||
|
"description": "One of your followers has made a revolutionary discovery in manufacturing techniques! This will permanently increase the efficiency of all future industry.",
|
||||||
|
"meanTimeToHappen": 240,
|
||||||
|
"trigger": {
|
||||||
|
"minFollowers": 1000,
|
||||||
|
"maxCorruption": 70
|
||||||
|
},
|
||||||
|
"options": [
|
||||||
|
{
|
||||||
|
"text": "A brilliant mind!",
|
||||||
|
"tooltip": "Permanently increases base Production Per Second by 2.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "ModifyStat",
|
||||||
|
"targetStat": "ProductionPerSecond",
|
||||||
|
"op": "Add",
|
||||||
|
"value": 2
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
35
Mods/Events/unstable_rift.json
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35
Mods/Events/unstable_rift.json
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|
|||||||
|
{
|
||||||
|
"id": "event_unstable_rift",
|
||||||
|
"title": "Unstable Rift",
|
||||||
|
"description": "The planet groans under the weight of your power. A rift of pure corruption has torn open, spewing filth into the environment.",
|
||||||
|
"meanTimeToHappen": 180,
|
||||||
|
"trigger": {
|
||||||
|
"minFollowers": 2000,
|
||||||
|
"maxCorruption": 90
|
||||||
|
},
|
||||||
|
"options": [
|
||||||
|
{
|
||||||
|
"text": "Seal it with our power.",
|
||||||
|
"tooltip": "Lose a large amount of Production to seal the rift.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "AddResource",
|
||||||
|
"targetResource": "Production",
|
||||||
|
"value": -1000
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"text": "This is a necessary evil.",
|
||||||
|
"tooltip": "The rift remains, permanently increasing passive Corruption gain.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "ModifyStat",
|
||||||
|
"targetStat": "CorruptionPerSecond",
|
||||||
|
"op": "Add",
|
||||||
|
"value": 0.5
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
146
README.md
146
README.md
@@ -1,52 +1,65 @@
|
|||||||
# Parasitic God
|
# Parasitic God
|
||||||
|
|
||||||

|

|
||||||

|

|
||||||

|

|
||||||

|

|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## The Concept
|
## The Concept
|
||||||
|
|
||||||
You are a nascent god, tethered to a small tribe of followers on a vibrant, living world. Their worship is your lifeblood, their growth your only purpose. You grant them miracles, blessing them with bountiful harvests and inspiring great works.
|
You are a nascent god, tethered to a small tribe of followers on a vibrant, living world. Their worship is your lifeblood, their growth your only purpose. You grant them miracles, blessing them with bountiful harvests and inspiring great works.
|
||||||
|
|
||||||
But your power comes at a cost. Every miracle that nurtures your civilization also poisons the planet. The soil turns barren, the forests wither, and the sky darkens. You are their savior and their apocalypse.
|
But your power comes at a cost. Every miracle that nurtures your civilization also poisons the planet. The soil turns barren, the forests wither, and the sky darkens. You are their savior and their apocalypse.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## The Mission
|
## The Mission
|
||||||
|
|
||||||
Guide your people from a simple tribe to a star-faring civilization capable of escaping the dying world. Manage your resources **Faith**, **Followers**, and **Production** while trying to keep the planet's ever-rising **Corruption** at bay.
|
Guide your people from a simple tribe to a star-faring civilization capable of escaping the dying world. Manage your resources **Faith**, **Followers**, and **Production** while trying to keep the planet's ever-rising **Corruption** at bay.
|
||||||
|
|
||||||
Unlock new ages of technology, build a network of cities, and perform the final, desperate miracle to launch your followers into the stars before you consume everything.
|
Unlock new ages of technology, build a network of cities, and perform the final, desperate miracle to launch your followers into the stars before you consume everything.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## Features
|
## Features
|
||||||
* **Exponential Growth**
|
|
||||||
|
- **Exponential Growth**
|
||||||
Watch a handful of followers grow into a massive civilization with huts, cities, and procedural road networks.
|
Watch a handful of followers grow into a massive civilization with huts, cities, and procedural road networks.
|
||||||
|
|
||||||
* **A World That Reacts**
|
- **A World That Reacts**
|
||||||
See the direct consequences of your actions as the vibrant globe fades to a corrupted wasteland and forests vanish based on your decisions.
|
See the direct consequences of your actions as the vibrant globe fades to a corrupted wasteland and forests vanish based on your decisions.
|
||||||
|
|
||||||
* **Deeply Moddable**
|
- **Deeply Moddable**
|
||||||
The entire game from miracles and their effects to the visual tiers of your civilization is driven by simple JSON files. If you can edit a text file, you can mod this game.
|
The entire game—from miracles and their effects to the visual tiers of your civilization—is driven by simple JSON files. If you can edit a text file, you can mod this game.
|
||||||
|
|
||||||
* **Strategic Resource Management**
|
- **Strategic Resource Management**
|
||||||
Balance the generation of multiple resources and make difficult choices. Will you sacrifice followers to purge corruption, or push for industrial growth at any cost?
|
Balance the generation of multiple resources and make difficult choices. Will you sacrifice followers to purge corruption, or push for industrial growth at any cost?
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## Modding Your Universe
|
## Modding Your Universe
|
||||||
|
|
||||||
This game was built from the ground up to be modified. You can add new miracles, change existing ones, and even define new visual tiers for your civilization.
|
This game was built from the ground up to be modified. You can add new miracles, create random events, and even define new visual tiers for your civilization.
|
||||||
|
|
||||||
### Finding the Mods Folder
|
### Finding the Mods Folder
|
||||||
|
|
||||||
First, you need to find the game's `user data` directory. The game will create a `Mods` folder here on its first launch.
|
The game creates a `Mods` folder in its user data directory on first launch:
|
||||||
|
|
||||||
* **Windows:** `%APPDATA%\Godot\app_userdata\ParasiticGod\Mods\`
|
- **Windows:** `%APPDATA%\Godot\app_userdata\ParasiticGod\Mods\`
|
||||||
* **macOS:** `~/Library/Application Support/Godot/app_userdata/ParasiticGod/Mods/`
|
- **macOS:** `~/Library/Application Support/Godot/app_userdata/ParasiticGod/Mods/`
|
||||||
* **Linux:** `~/.local/share/godot/app_userdata/ParasiticGod/Mods/`
|
- **Linux:** `~/.local/share/godot/app_userdata/ParasiticGod/Mods/`
|
||||||
|
|
||||||
Inside, you'll find two folders: `Miracles` and `Tiers`.
|
Inside, you'll find three folders: `Miracles`, `Tiers`, and `Events`.
|
||||||
|
The game also loads a set of base mods from its installation directory (`res://Mods`). Any files you place in the user folder will be added to or override the base game's content.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
### Creating a New Miracle
|
### Creating a New Miracle
|
||||||
|
|
||||||
To add a new miracle, simply create a new `.json` file in the `Mods/Miracles` folder. The filename will be its unique **ID** (e.g., `my_cool_miracle.json`).
|
To add a new miracle, create a JSON file in `Mods/Miracles`.
|
||||||
|
The filename becomes its unique **ID** (e.g., `my_cool_miracle.json`):
|
||||||
Here is a template with all available fields:
|
|
||||||
|
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
@@ -55,7 +68,7 @@ Here is a template with all available fields:
|
|||||||
"followersRequired": 50,
|
"followersRequired": 50,
|
||||||
"productionRequired": 0,
|
"productionRequired": 0,
|
||||||
"unlockedByDefault": true,
|
"unlockedByDefault": true,
|
||||||
"advancesToAge": "",
|
"advancesToAge": "The Cool Age",
|
||||||
"effects": [
|
"effects": [
|
||||||
{
|
{
|
||||||
"type": "AddResource",
|
"type": "AddResource",
|
||||||
@@ -64,28 +77,46 @@ Here is a template with all available fields:
|
|||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
````
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Creating a New Event
|
||||||
|
|
||||||
|
To add a new random event, create a JSON file in `Mods/Events`:
|
||||||
|
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"id": "event_my_event",
|
||||||
|
"title": "A Thing Happened!",
|
||||||
|
"description": "Something unexpected occurred. What will you do?",
|
||||||
|
"meanTimeToHappen": 120,
|
||||||
|
"trigger": {
|
||||||
|
"minFollowers": 100,
|
||||||
|
"maxCorruption": 50
|
||||||
|
},
|
||||||
|
"options": [
|
||||||
|
{
|
||||||
|
"text": "Do the thing!",
|
||||||
|
"tooltip": "Gain 50 Production.",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"type": "AddResource",
|
||||||
|
"targetResource": "Production",
|
||||||
|
"value": 50
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
### Available Effect Types
|
---
|
||||||
|
|
||||||
This is the core of the modding system. Each miracle can have one or more effects.
|
### Modifying Visual Tiers
|
||||||
|
|
||||||
| Type | Description | Parameters |
|
You can change the visual progression of followers, huts, and temples by editing the files in `Mods/Tiers`.
|
||||||
| :--- | :--- | :--- |
|
The format is a list of tiers, sorted by threshold:
|
||||||
| **`AddResource`** | Adds or subtracts from a core stat. | `targetResource` (Stat), `value` (number) |
|
|
||||||
| **`ConvertResource`** | Trades one resource for another. | `fromResource` (Stat), `fromAmount` (number), `toResource` (Stat), `toAmount` (number) |
|
|
||||||
| **`ModifyStat`** | Permanently changes a passive stat. | `targetStat` (Stat), `op` ("Add" or "Multiply"), `value` (number) |
|
|
||||||
| **`ApplyBuff`** | Applies a temporary multiplier. | `targetStat` (Stat), `multiplier` (number), `duration` (seconds) |
|
|
||||||
| **`UnlockMiracle`** | Unlocks other miracles. | `miraclesToUnlock` (list of miracle IDs) |
|
|
||||||
| **`DestroySelf`** | Removes the miracle's button after use. | (No parameters) |
|
|
||||||
|
|
||||||
**Valid Stat Names:** `Faith`, `Followers`, `Corruption`, `Production`, `ProductionPerSecond`, `CorruptionPerSecond`, `FaithPerFollower`.
|
|
||||||
|
|
||||||
### Modifying Tiers
|
|
||||||
|
|
||||||
You can change the progression of visuals like followers and huts by editing the files in `Mods/Tiers`. For example, to change when followers get new looks, edit `follower_tiers.json`.
|
|
||||||
|
|
||||||
The format is a list of tiers, sorted by their threshold.
|
|
||||||
|
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
@@ -93,37 +124,54 @@ The format is a list of tiers, sorted by their threshold.
|
|||||||
{
|
{
|
||||||
"tierEnum": "Tier1",
|
"tierEnum": "Tier1",
|
||||||
"threshold": 0,
|
"threshold": 0,
|
||||||
"scenePath": "res://Scenes/Followers/followers_tier_1.tscn"
|
"imagePath": "user://Mods/Tiers/Huts/my_custom_hut.png",
|
||||||
},
|
"scale": { "x": 1.0, "y": 1.0 }
|
||||||
{
|
|
||||||
"tierEnum": "Tier2",
|
|
||||||
"threshold": 200,
|
|
||||||
"scenePath": "res://Scenes/Followers/followers_tier_2.tscn"
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
* **`tierEnum`**: Must be one of `Tier1`, `Tier2`, `Tier3`, `Tier4`, `Tier5`.
|
* **tierEnum**: Must be one of `Tier1` through `Tier10`.
|
||||||
* **`threshold`**: The number of followers (or other stat) needed to unlock this visual.
|
* **threshold**: The number of followers needed to unlock this visual.
|
||||||
* **`scenePath`**: The path to the Godot scene (`.tscn`) to display for this tier. You can even point to your own custom scenes if you're an advanced modder\!
|
* **imagePath**: The path to the image file. Use `user://` for mods or `res://` for base assets.
|
||||||
|
* **scale**: Optional X/Y scale multiplier for the image.
|
||||||
|
|
||||||
-----
|
---
|
||||||
|
|
||||||
## 📊 Project Stats
|
### Available Effect Types
|
||||||
📦 **Lines of Code:**
|
|
||||||
|
Both miracles and event options use this list of effects:
|
||||||
|
|
||||||
|
| Type | Description | Parameters |
|
||||||
|
| ------------------- | ----------------------------------- | ---------------------------------------------------------- |
|
||||||
|
| **AddResource** | Adds or subtracts from a core stat. | `targetResource` (Stat), `value` (number) |
|
||||||
|
| **ConvertResource** | Trades one resource for another. | `fromResource`, `fromAmount`, `toResource`, `toAmount` |
|
||||||
|
| **ModifyStat** | Permanently changes a passive stat. | `targetStat`, `op` ("Add" or "Multiply"), `value` |
|
||||||
|
| **ApplyBuff** | Applies a temporary multiplier. | `buffId`, `targetStat`, `multiplier`, `duration` (seconds) |
|
||||||
|
| **UnlockMiracle** | Unlocks other miracles. | `miraclesToUnlock` (list of IDs) |
|
||||||
|
| **DestroySelf** | Removes the miracle's button. | (No parameters) |
|
||||||
|
| **Win** | Triggers the game's win condition. | (No parameters) |
|
||||||
|
|
||||||
|
**Valid Stat Names:**
|
||||||
|
`Faith`, `Followers`, `Corruption`, `Production`, `ProductionPerSecond`, `CorruptionPerSecond`, `FollowersPerSecond`, `FaithPerFollower`, `ProductionPerFollower`
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Project Stats
|
||||||
|
|
||||||
|
**Lines of Code:**
|
||||||

|

|
||||||
|
|
||||||
📈 **Repo Activity:**
|
**Repo Activity:**
|
||||||

|

|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
This project is open source. See the [LICENSE](https://www.google.com/search?q=./LICENSE) file for details.
|
This project is open source. See the [LICENSE](./LICENSE.txt) file for details.
|
||||||
|
|
||||||
-----
|
---
|
||||||
|
|
||||||
## Contributing
|
## Contributing
|
||||||
|
|
||||||
@@ -131,4 +179,4 @@ While the core code is complete for the jam, you can help by:
|
|||||||
|
|
||||||
* Reporting bugs or balance issues.
|
* Reporting bugs or balance issues.
|
||||||
* Creating cool new miracles and sharing them.
|
* Creating cool new miracles and sharing them.
|
||||||
* Spreading the word\!
|
* Spreading the word!
|
@@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=26 format=3 uid="uid://bfil8sd154327"]
|
[gd_scene load_steps=27 format=3 uid="uid://bfil8sd154327"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://t71ewkpa5uqs" path="res://Scenes/Main/Main.cs" id="1_p8rbg"]
|
[ext_resource type="Script" uid="uid://t71ewkpa5uqs" path="res://Scenes/Main/Main.cs" id="1_p8rbg"]
|
||||||
[ext_resource type="Script" uid="uid://b77vh831r1e3c" path="res://Scenes/Main/MiraclePanel.cs" id="2_hcu3t"]
|
[ext_resource type="Script" uid="uid://b77vh831r1e3c" path="res://Scenes/Main/MiraclePanel.cs" id="2_hcu3t"]
|
||||||
@@ -23,6 +23,7 @@
|
|||||||
[ext_resource type="Script" uid="uid://cw8gpeaq3yfjn" path="res://Scripts/Components/RoadManager.cs" id="19_qdkat"]
|
[ext_resource type="Script" uid="uid://cw8gpeaq3yfjn" path="res://Scripts/Components/RoadManager.cs" id="19_qdkat"]
|
||||||
[ext_resource type="Script" uid="uid://2ipbgwlx1ld1" path="res://Scripts/Components/EventManager.cs" id="22_iwp64"]
|
[ext_resource type="Script" uid="uid://2ipbgwlx1ld1" path="res://Scripts/Components/EventManager.cs" id="22_iwp64"]
|
||||||
[ext_resource type="PackedScene" uid="uid://gdejd44km3co" path="res://Scenes/UI/event_popup.tscn" id="23_4etfk"]
|
[ext_resource type="PackedScene" uid="uid://gdejd44km3co" path="res://Scenes/UI/event_popup.tscn" id="23_4etfk"]
|
||||||
|
[ext_resource type="Script" uid="uid://dvmrpbba7plsf" path="res://Scripts/EnableMainThemeMusic.cs" id="24_4etfk"]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_xggvw"]
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_xggvw"]
|
||||||
bg_color = Color(0, 0, 0, 0.733333)
|
bg_color = Color(0, 0, 0, 0.733333)
|
||||||
@@ -189,6 +190,7 @@ anchor_right = 1.0
|
|||||||
anchor_bottom = 1.0
|
anchor_bottom = 1.0
|
||||||
grow_horizontal = 2
|
grow_horizontal = 2
|
||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
|
||||||
[node name="Camera2D" type="Camera2D" parent="."]
|
[node name="Camera2D" type="Camera2D" parent="."]
|
||||||
|
|
||||||
@@ -5690,3 +5692,6 @@ script = ExtResource("22_iwp64")
|
|||||||
_eventPopupScene = ExtResource("23_4etfk")
|
_eventPopupScene = ExtResource("23_4etfk")
|
||||||
_eventPopupContainer = NodePath("../Notification Layer/CenterContainer")
|
_eventPopupContainer = NodePath("../Notification Layer/CenterContainer")
|
||||||
metadata/_custom_type_script = "uid://2ipbgwlx1ld1"
|
metadata/_custom_type_script = "uid://2ipbgwlx1ld1"
|
||||||
|
|
||||||
|
[node name="Node" type="Node" parent="."]
|
||||||
|
script = ExtResource("24_4etfk")
|
||||||
|
@@ -4,8 +4,11 @@
|
|||||||
[ext_resource type="PackedScene" uid="uid://b2o5rufqn8dpf" path="res://Scenes/UI/event_option_button.tscn" id="2_gk0qx"]
|
[ext_resource type="PackedScene" uid="uid://b2o5rufqn8dpf" path="res://Scenes/UI/event_option_button.tscn" id="2_gk0qx"]
|
||||||
|
|
||||||
[node name="EventPopup" type="PanelContainer" node_paths=PackedStringArray("_titleLabel", "_descriptionLabel", "_optionsContainer")]
|
[node name="EventPopup" type="PanelContainer" node_paths=PackedStringArray("_titleLabel", "_descriptionLabel", "_optionsContainer")]
|
||||||
offset_right = 40.0
|
anchors_preset = 15
|
||||||
offset_bottom = 40.0
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
script = ExtResource("1_lkb7n")
|
script = ExtResource("1_lkb7n")
|
||||||
_titleLabel = NodePath("VBoxContainer/Title")
|
_titleLabel = NodePath("VBoxContainer/Title")
|
||||||
_descriptionLabel = NodePath("VBoxContainer/Description")
|
_descriptionLabel = NodePath("VBoxContainer/Description")
|
||||||
@@ -14,13 +17,21 @@ _optionButtonScene = ExtResource("2_gk0qx")
|
|||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
size_flags_vertical = 4
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
[node name="Title" type="Label" parent="VBoxContainer"]
|
[node name="Title" type="Label" parent="VBoxContainer"]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 6
|
||||||
text = "TITLE"
|
text = "TITLE"
|
||||||
|
|
||||||
[node name="Description" type="RichTextLabel" parent="VBoxContainer"]
|
[node name="Description" type="RichTextLabel" parent="VBoxContainer"]
|
||||||
|
custom_minimum_size = Vector2(320, 128)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
fit_content = true
|
||||||
|
|
||||||
[node name="OptionButtons" type="VBoxContainer" parent="VBoxContainer"]
|
[node name="OptionButtons" type="VBoxContainer" parent="VBoxContainer"]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
@@ -1,7 +1,9 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://kcla4knp80mq"]
|
[gd_scene load_steps=6 format=3 uid="uid://kcla4knp80mq"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://cbdokimy0qarg" path="res://Scripts/MainMenu.cs" id="1_8fo1c"]
|
[ext_resource type="Script" uid="uid://cbdokimy0qarg" path="res://Scripts/MainMenu.cs" id="1_8fo1c"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cmhvni5njpmee" path="res://Scenes/main_menu.tscn" id="2_ek8ke"]
|
[ext_resource type="PackedScene" uid="uid://cmhvni5njpmee" path="res://Scenes/main_menu.tscn" id="2_ek8ke"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://defdxbv24q6l1" path="res://Sfx/The Hollow Throne.mp3" id="3_ek8ke"]
|
||||||
|
[ext_resource type="Script" uid="uid://bif3eyfa1lgl4" path="res://Scripts/DisableMainThemeMusic.cs" id="4_eoghk"]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_i2yjh"]
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_i2yjh"]
|
||||||
bg_color = Color(0, 0, 0, 1)
|
bg_color = Color(0, 0, 0, 1)
|
||||||
@@ -44,3 +46,12 @@ vertical_alignment = 1
|
|||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Quit"
|
text = "Quit"
|
||||||
flat = true
|
flat = true
|
||||||
|
|
||||||
|
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("3_ek8ke")
|
||||||
|
volume_db = -3.0
|
||||||
|
autoplay = true
|
||||||
|
parameters/looping = true
|
||||||
|
|
||||||
|
[node name="Node" type="Node" parent="."]
|
||||||
|
script = ExtResource("4_eoghk")
|
||||||
|
@@ -1,9 +1,10 @@
|
|||||||
[gd_scene load_steps=6 format=3 uid="uid://cmhvni5njpmee"]
|
[gd_scene load_steps=7 format=3 uid="uid://cmhvni5njpmee"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://cbdokimy0qarg" path="res://Scripts/MainMenu.cs" id="1_1ehe0"]
|
[ext_resource type="Script" uid="uid://cbdokimy0qarg" path="res://Scripts/MainMenu.cs" id="1_1ehe0"]
|
||||||
[ext_resource type="FontFile" uid="uid://wofoiaejxgsp" path="res://Fonts/Playful Boxes.otf" id="1_28flt"]
|
[ext_resource type="FontFile" uid="uid://wofoiaejxgsp" path="res://Fonts/Playful Boxes.otf" id="1_28flt"]
|
||||||
[ext_resource type="Texture2D" uid="uid://d2wi2cs20q2b6" path="res://Parasitic_God.png" id="1_48xlc"]
|
[ext_resource type="Texture2D" uid="uid://d2wi2cs20q2b6" path="res://Parasitic_God.png" id="1_48xlc"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bfil8sd154327" path="res://Scenes/Main/Main.tscn" id="2_ce3w2"]
|
[ext_resource type="PackedScene" uid="uid://kvpk5wrcp3rv" path="res://Scenes/tutorial_scene.tscn" id="2_ce3w2"]
|
||||||
|
[ext_resource type="Script" uid="uid://dvmrpbba7plsf" path="res://Scripts/EnableMainThemeMusic.cs" id="5_n45e2"]
|
||||||
|
|
||||||
[sub_resource type="LabelSettings" id="LabelSettings_48xlc"]
|
[sub_resource type="LabelSettings" id="LabelSettings_48xlc"]
|
||||||
font = ExtResource("1_28flt")
|
font = ExtResource("1_28flt")
|
||||||
@@ -65,3 +66,6 @@ text = "Play"
|
|||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_font_sizes/font_size = 30
|
theme_override_font_sizes/font_size = 30
|
||||||
text = "Exit"
|
text = "Exit"
|
||||||
|
|
||||||
|
[node name="Node" type="Node" parent="."]
|
||||||
|
script = ExtResource("5_n45e2")
|
||||||
|
10
Scenes/main_theme_music.tscn
Normal file
10
Scenes/main_theme_music.tscn
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
[gd_scene load_steps=2 format=3 uid="uid://b7we8gtene47t"]
|
||||||
|
|
||||||
|
[ext_resource type="AudioStream" uid="uid://wm3vocs0kkk8" path="res://Sfx/MainTheme.mp3" id="1_f0c52"]
|
||||||
|
|
||||||
|
[node name="MainThemeMusic" type="AudioStreamPlayer"]
|
||||||
|
process_mode = 3
|
||||||
|
stream = ExtResource("1_f0c52")
|
||||||
|
volume_db = -5.0
|
||||||
|
autoplay = true
|
||||||
|
parameters/looping = true
|
26
Scenes/tutorial_scene.tscn
Normal file
26
Scenes/tutorial_scene.tscn
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
[gd_scene load_steps=5 format=3 uid="uid://kvpk5wrcp3rv"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://d08d3pi7sx8k3" path="res://Scripts/UI/TutorialScene.cs" id="1_epmsy"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bfil8sd154327" path="res://Scenes/Main/Main.tscn" id="2_mw53g"]
|
||||||
|
[ext_resource type="Resource" uid="uid://dxgpvgx7axp88" path="res://Dialogue/tutorial.dialogue" id="3_oaf0i"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dg6ac3jb1366r" path="res://Sprites/globe.svg" id="4_7u0dx"]
|
||||||
|
|
||||||
|
[node name="TutorialScene" type="Control"]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_epmsy")
|
||||||
|
_mainGameScene = ExtResource("2_mw53g")
|
||||||
|
_tutorialDialogue = ExtResource("3_oaf0i")
|
||||||
|
|
||||||
|
[node name="World" type="TextureRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 195.0
|
||||||
|
offset_top = -98.0
|
||||||
|
offset_right = 915.0
|
||||||
|
offset_bottom = 732.0
|
||||||
|
texture = ExtResource("4_7u0dx")
|
||||||
|
expand_mode = 4
|
@@ -1,7 +1,9 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://dtuyx1f5fa8sy"]
|
[gd_scene load_steps=6 format=3 uid="uid://dtuyx1f5fa8sy"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://cbdokimy0qarg" path="res://Scripts/MainMenu.cs" id="1_a00f1"]
|
[ext_resource type="Script" uid="uid://cbdokimy0qarg" path="res://Scripts/MainMenu.cs" id="1_a00f1"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cmhvni5njpmee" path="res://Scenes/main_menu.tscn" id="2_awi1s"]
|
[ext_resource type="PackedScene" uid="uid://cmhvni5njpmee" path="res://Scenes/main_menu.tscn" id="2_awi1s"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://46kqkf4ckqek" path="res://Sfx/Ascend Beyond.mp3" id="3_awi1s"]
|
||||||
|
[ext_resource type="Script" uid="uid://bif3eyfa1lgl4" path="res://Scripts/DisableMainThemeMusic.cs" id="4_bwc64"]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_i2yjh"]
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_i2yjh"]
|
||||||
bg_color = Color(0, 0, 0, 1)
|
bg_color = Color(0, 0, 0, 1)
|
||||||
@@ -43,3 +45,12 @@ vertical_alignment = 1
|
|||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Quit"
|
text = "Quit"
|
||||||
flat = true
|
flat = true
|
||||||
|
|
||||||
|
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("3_awi1s")
|
||||||
|
volume_db = -3.0
|
||||||
|
autoplay = true
|
||||||
|
parameters/looping = true
|
||||||
|
|
||||||
|
[node name="Node" type="Node" parent="."]
|
||||||
|
script = ExtResource("4_bwc64")
|
||||||
|
@@ -50,8 +50,7 @@ public partial class EventManager : Node
|
|||||||
|
|
||||||
private void FireEvent(EventDefinition eventDef)
|
private void FireEvent(EventDefinition eventDef)
|
||||||
{
|
{
|
||||||
GD.Print($"Firing event: {eventDef.Title}");
|
GameBus.Instance.SetPause(true);
|
||||||
GetTree().Paused = true;
|
|
||||||
|
|
||||||
var popup = _eventPopupScene.Instantiate<EventPopup>();
|
var popup = _eventPopupScene.Instantiate<EventPopup>();
|
||||||
_eventPopupContainer.AddChild(popup);
|
_eventPopupContainer.AddChild(popup);
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using Godot;
|
using Godot;
|
||||||
|
using ParasiticGod.Scripts.Singletons;
|
||||||
|
|
||||||
namespace ParasiticGod.Scripts.Components;
|
namespace ParasiticGod.Scripts.Components;
|
||||||
|
|
||||||
@@ -13,6 +14,8 @@ public partial class PauseManager : CanvasLayer
|
|||||||
ProcessMode = ProcessModeEnum.Always;
|
ProcessMode = ProcessModeEnum.Always;
|
||||||
_pauseMenu.Hide();
|
_pauseMenu.Hide();
|
||||||
_pauseButton.Pressed += TogglePause;
|
_pauseButton.Pressed += TogglePause;
|
||||||
|
|
||||||
|
GameBus.Instance.PauseStateChanged += OnPauseStateChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void _Input(InputEvent @event)
|
public override void _Input(InputEvent @event)
|
||||||
@@ -20,10 +23,21 @@ public partial class PauseManager : CanvasLayer
|
|||||||
if (@event.IsActionPressed("pause")) TogglePause();
|
if (@event.IsActionPressed("pause")) TogglePause();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void _ExitTree()
|
||||||
|
{
|
||||||
|
if (GameBus.Instance != null)
|
||||||
|
{
|
||||||
|
GameBus.Instance.PauseStateChanged -= OnPauseStateChanged;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void TogglePause()
|
private void TogglePause()
|
||||||
{
|
{
|
||||||
var isPaused = !GetTree().Paused;
|
GameBus.Instance.SetPause(!GetTree().Paused);
|
||||||
GetTree().Paused = isPaused;
|
}
|
||||||
|
|
||||||
|
private void OnPauseStateChanged(bool isPaused)
|
||||||
|
{
|
||||||
_pauseMenu.Visible = isPaused;
|
_pauseMenu.Visible = isPaused;
|
||||||
}
|
}
|
||||||
}
|
}
|
12
Scripts/DisableMainThemeMusic.cs
Normal file
12
Scripts/DisableMainThemeMusic.cs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
using Godot;
|
||||||
|
|
||||||
|
namespace ParasiticGod.Scripts;
|
||||||
|
|
||||||
|
public partial class DisableMainThemeMusic : Node
|
||||||
|
{
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
var mainThemeMusic = GetNodeOrNull<AudioStreamPlayer>("/root/MainThemeMusic");
|
||||||
|
mainThemeMusic?.Stop();
|
||||||
|
}
|
||||||
|
}
|
1
Scripts/DisableMainThemeMusic.cs.uid
Normal file
1
Scripts/DisableMainThemeMusic.cs.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://bif3eyfa1lgl4
|
15
Scripts/EnableMainThemeMusic.cs
Normal file
15
Scripts/EnableMainThemeMusic.cs
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
using Godot;
|
||||||
|
|
||||||
|
namespace ParasiticGod.Scripts;
|
||||||
|
|
||||||
|
public partial class EnableMainThemeMusic : Node
|
||||||
|
{
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
var mainThemeMusic = GetNodeOrNull<AudioStreamPlayer>("/root/MainThemeMusic");
|
||||||
|
if (mainThemeMusic is { Playing: false })
|
||||||
|
{
|
||||||
|
mainThemeMusic.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
1
Scripts/EnableMainThemeMusic.cs.uid
Normal file
1
Scripts/EnableMainThemeMusic.cs.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://dvmrpbba7plsf
|
@@ -32,6 +32,7 @@ public partial class GameBus : Node
|
|||||||
public event Action PopulationVisualsUpdated;
|
public event Action PopulationVisualsUpdated;
|
||||||
public event Action<string> AgeAdvanced;
|
public event Action<string> AgeAdvanced;
|
||||||
public event Action GameWon;
|
public event Action GameWon;
|
||||||
|
public event Action<bool> PauseStateChanged;
|
||||||
|
|
||||||
public override void _EnterTree()
|
public override void _EnterTree()
|
||||||
{
|
{
|
||||||
@@ -133,12 +134,18 @@ public partial class GameBus : Node
|
|||||||
{
|
{
|
||||||
effect.Execute(_gameState);
|
effect.Execute(_gameState);
|
||||||
}
|
}
|
||||||
GetTree().Paused = false;
|
SetPause(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SubscribeToStat(Stat stat, Action<double> listener) => _gameState.Subscribe(stat, listener);
|
public void SubscribeToStat(Stat stat, Action<double> listener) => _gameState.Subscribe(stat, listener);
|
||||||
public void UnsubscribeFromStat(Stat stat, Action<double> listener) => _gameState.Unsubscribe(stat, listener);
|
public void UnsubscribeFromStat(Stat stat, Action<double> listener) => _gameState.Unsubscribe(stat, listener);
|
||||||
|
|
||||||
|
public void SetPause(bool isPaused)
|
||||||
|
{
|
||||||
|
GetTree().Paused = isPaused;
|
||||||
|
PauseStateChanged?.Invoke(isPaused);
|
||||||
|
}
|
||||||
|
|
||||||
public GameState CurrentState => _gameState;
|
public GameState CurrentState => _gameState;
|
||||||
|
|
||||||
[ConsoleCommand("set_stat", "Sets the value of a specified stat.")]
|
[ConsoleCommand("set_stat", "Sets the value of a specified stat.")]
|
||||||
|
@@ -11,9 +11,20 @@ public partial class EventPopup : PanelContainer
|
|||||||
[Export] private RichTextLabel _descriptionLabel;
|
[Export] private RichTextLabel _descriptionLabel;
|
||||||
[Export] private VBoxContainer _optionsContainer;
|
[Export] private VBoxContainer _optionsContainer;
|
||||||
[Export] private PackedScene _optionButtonScene; // A scene for a single button
|
[Export] private PackedScene _optionButtonScene; // A scene for a single button
|
||||||
|
[Export] private float _choiceTimeout = 30.0f;
|
||||||
|
|
||||||
|
private EventDefinition _eventDef;
|
||||||
|
private Timer _timeoutTimer;
|
||||||
|
private readonly RandomNumberGenerator _rng = new();
|
||||||
|
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
ProcessMode = ProcessModeEnum.Always;
|
||||||
|
}
|
||||||
|
|
||||||
public void DisplayEvent(EventDefinition eventDef)
|
public void DisplayEvent(EventDefinition eventDef)
|
||||||
{
|
{
|
||||||
|
_eventDef = eventDef;
|
||||||
_titleLabel.Text = eventDef.Title;
|
_titleLabel.Text = eventDef.Title;
|
||||||
_descriptionLabel.Text = eventDef.Description;
|
_descriptionLabel.Text = eventDef.Description;
|
||||||
|
|
||||||
@@ -30,11 +41,36 @@ public partial class EventPopup : PanelContainer
|
|||||||
|
|
||||||
button.Pressed += () =>
|
button.Pressed += () =>
|
||||||
{
|
{
|
||||||
GameBus.Instance.ExecuteEffects(option.Effects);
|
_timeoutTimer.Stop();
|
||||||
QueueFree();
|
HandleChoice(option);
|
||||||
};
|
};
|
||||||
|
|
||||||
_optionsContainer.AddChild(button);
|
_optionsContainer.AddChild(button);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_timeoutTimer = new Timer { WaitTime = _choiceTimeout, OneShot = true };
|
||||||
|
AddChild(_timeoutTimer);
|
||||||
|
_timeoutTimer.Timeout += OnTimeout;
|
||||||
|
_timeoutTimer.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTimeout()
|
||||||
|
{
|
||||||
|
if (_eventDef.Options.Count > 0)
|
||||||
|
{
|
||||||
|
var randomIndex = _rng.RandiRange(0, _eventDef.Options.Count - 1);
|
||||||
|
HandleChoice(_eventDef.Options[randomIndex]);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
QueueFree();
|
||||||
|
GetTree().Paused = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleChoice(EventOptionDefinition option)
|
||||||
|
{
|
||||||
|
GameBus.Instance.ExecuteEffects(option.Effects);
|
||||||
|
QueueFree();
|
||||||
}
|
}
|
||||||
}
|
}
|
29
Scripts/UI/TutorialScene.cs
Normal file
29
Scripts/UI/TutorialScene.cs
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
using DialogueManagerRuntime;
|
||||||
|
using Godot;
|
||||||
|
|
||||||
|
namespace ParasiticGod.Scripts.UI;
|
||||||
|
|
||||||
|
public partial class TutorialScene : Control
|
||||||
|
{
|
||||||
|
[Export] private PackedScene _mainGameScene;
|
||||||
|
[Export] private Resource _tutorialDialogue;
|
||||||
|
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
DialogueManager.DialogueEnded += OnDialogueEnded;
|
||||||
|
DialogueManager.ShowExampleDialogueBalloon(_tutorialDialogue, "start");
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void _ExitTree()
|
||||||
|
{
|
||||||
|
DialogueManager.DialogueEnded -= OnDialogueEnded;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDialogueEnded(Resource resource)
|
||||||
|
{
|
||||||
|
if (resource == _tutorialDialogue)
|
||||||
|
{
|
||||||
|
GetTree().ChangeSceneToPacked(_mainGameScene);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
1
Scripts/UI/TutorialScene.cs.uid
Normal file
1
Scripts/UI/TutorialScene.cs.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://d08d3pi7sx8k3
|
BIN
Sfx/Ascend Beyond.mp3
Normal file
BIN
Sfx/Ascend Beyond.mp3
Normal file
Binary file not shown.
19
Sfx/Ascend Beyond.mp3.import
Normal file
19
Sfx/Ascend Beyond.mp3.import
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="mp3"
|
||||||
|
type="AudioStreamMP3"
|
||||||
|
uid="uid://46kqkf4ckqek"
|
||||||
|
path="res://.godot/imported/Ascend Beyond.mp3-225c648bac3dc986f75992f9d3ccb96d.mp3str"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sfx/Ascend Beyond.mp3"
|
||||||
|
dest_files=["res://.godot/imported/Ascend Beyond.mp3-225c648bac3dc986f75992f9d3ccb96d.mp3str"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=false
|
||||||
|
loop_offset=0
|
||||||
|
bpm=0
|
||||||
|
beat_count=0
|
||||||
|
bar_beats=4
|
BIN
Sfx/MainTheme.mp3
Normal file
BIN
Sfx/MainTheme.mp3
Normal file
Binary file not shown.
19
Sfx/MainTheme.mp3.import
Normal file
19
Sfx/MainTheme.mp3.import
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="mp3"
|
||||||
|
type="AudioStreamMP3"
|
||||||
|
uid="uid://wm3vocs0kkk8"
|
||||||
|
path="res://.godot/imported/MainTheme.mp3-212a5702d6d6fce08090316bf842178d.mp3str"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sfx/MainTheme.mp3"
|
||||||
|
dest_files=["res://.godot/imported/MainTheme.mp3-212a5702d6d6fce08090316bf842178d.mp3str"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=false
|
||||||
|
loop_offset=0
|
||||||
|
bpm=0
|
||||||
|
beat_count=0
|
||||||
|
bar_beats=4
|
BIN
Sfx/The Hollow Throne.mp3
Normal file
BIN
Sfx/The Hollow Throne.mp3
Normal file
Binary file not shown.
19
Sfx/The Hollow Throne.mp3.import
Normal file
19
Sfx/The Hollow Throne.mp3.import
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="mp3"
|
||||||
|
type="AudioStreamMP3"
|
||||||
|
uid="uid://defdxbv24q6l1"
|
||||||
|
path="res://.godot/imported/The Hollow Throne.mp3-2205b1087f253cf81b97a8caaea58efc.mp3str"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sfx/The Hollow Throne.mp3"
|
||||||
|
dest_files=["res://.godot/imported/The Hollow Throne.mp3-2205b1087f253cf81b97a8caaea58efc.mp3str"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=false
|
||||||
|
loop_offset=0
|
||||||
|
bpm=0
|
||||||
|
beat_count=0
|
||||||
|
bar_beats=4
|
Binary file not shown.
@@ -1,24 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamWAV"
|
|
||||||
uid="uid://cx3lujtdnjgbd"
|
|
||||||
path="res://.godot/imported/UI_SFX_Pack_61_1.wav-7cbb56ae27212293a53b44b25ca63aa1.sample"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Sfx/UI_SFX_Pack_61_1.wav"
|
|
||||||
dest_files=["res://.godot/imported/UI_SFX_Pack_61_1.wav-7cbb56ae27212293a53b44b25ca63aa1.sample"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
force/8_bit=false
|
|
||||||
force/mono=false
|
|
||||||
force/max_rate=false
|
|
||||||
force/max_rate_hz=44100
|
|
||||||
edit/trim=false
|
|
||||||
edit/normalize=false
|
|
||||||
edit/loop_mode=0
|
|
||||||
edit/loop_begin=0
|
|
||||||
edit/loop_end=-1
|
|
||||||
compress/mode=2
|
|
Binary file not shown.
@@ -1,24 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamWAV"
|
|
||||||
uid="uid://d1ojjdhkye60a"
|
|
||||||
path="res://.godot/imported/UI_SFX_Pack_61_10.wav-90ddfa78058d85aa9ad63fff5c97ca16.sample"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Sfx/UI_SFX_Pack_61_10.wav"
|
|
||||||
dest_files=["res://.godot/imported/UI_SFX_Pack_61_10.wav-90ddfa78058d85aa9ad63fff5c97ca16.sample"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
force/8_bit=false
|
|
||||||
force/mono=false
|
|
||||||
force/max_rate=false
|
|
||||||
force/max_rate_hz=44100
|
|
||||||
edit/trim=false
|
|
||||||
edit/normalize=false
|
|
||||||
edit/loop_mode=0
|
|
||||||
edit/loop_begin=0
|
|
||||||
edit/loop_end=-1
|
|
||||||
compress/mode=2
|
|
Binary file not shown.
@@ -1,24 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamWAV"
|
|
||||||
uid="uid://rqiatqrim2ej"
|
|
||||||
path="res://.godot/imported/UI_SFX_Pack_61_11.wav-7e6ae22c23408d14e8e5f12526df9be6.sample"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Sfx/UI_SFX_Pack_61_11.wav"
|
|
||||||
dest_files=["res://.godot/imported/UI_SFX_Pack_61_11.wav-7e6ae22c23408d14e8e5f12526df9be6.sample"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
force/8_bit=false
|
|
||||||
force/mono=false
|
|
||||||
force/max_rate=false
|
|
||||||
force/max_rate_hz=44100
|
|
||||||
edit/trim=false
|
|
||||||
edit/normalize=false
|
|
||||||
edit/loop_mode=0
|
|
||||||
edit/loop_begin=0
|
|
||||||
edit/loop_end=-1
|
|
||||||
compress/mode=2
|
|
Binary file not shown.
@@ -1,24 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamWAV"
|
|
||||||
uid="uid://s13wrqeinabo"
|
|
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|
||||||
edit/loop_begin=0
|
|
||||||
edit/loop_end=-1
|
|
||||||
compress/mode=2
|
|
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Reference in New Issue
Block a user