Commit Graph

10 Commits

Author SHA1 Message Date
85bff6e7bd Refactor player and level configurations; streamline FlipPlayerComponent and reposition Spaceship Enter 2025-08-27 01:10:33 +02:00
6c733d3159 Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling 2025-08-26 23:05:30 +02:00
6e71c321f7 Refactor skill components and update resource paths for consistency; enhance skill management in scenes 2025-08-26 20:10:18 +02:00
4c15f50f6e Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration 2025-08-26 19:48:48 +02:00
ca0d21e40a Refactor UI components to inherit from Control and update node paths for consistency 2025-08-26 16:20:01 +02:00
37b96c0f11 Add spaceship exit component, enemy wave trigger, and update various scene properties 2025-05-25 20:10:48 +02:00
bac0a8c5f7 Add spaceship interaction components and update player movement logic 2025-05-25 19:26:41 +02:00
129fc17f13 Add project configuration files and initial scene setup for level_village_4 2025-05-25 18:37:28 +02:00
7c0778702d Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd 2025-05-25 18:16:17 +02:00
913e2039a7 Refactor death screen logic; update level resource scene path and add new levels to game manager 2025-05-17 00:33:27 +02:00