Commit Graph

16 Commits

Author SHA1 Message Date
87b85cae43 Add skill type enumeration and update skill management for throw skills 2025-06-05 01:54:32 +02:00
99ed007593 Refactor save system and game manager; improve game restart functionality and state management 2025-05-25 18:36:02 +02:00
250fb18e16 Enhance save system functionality; improve game state management and session tracking 2025-05-25 16:06:59 +02:00
15c85a5aae Clean up whitespace in game_manager.gd for improved readability 2025-05-25 15:19:48 +02:00
5b793736f4 Add audio bus configuration for various sound effects and update main scene reference 2025-05-25 12:57:16 +02:00
f39cf573c0 Add level progression and UI updates; implement death screen and marketplace features 2025-05-16 16:42:48 +02:00
f75d05dde1 Refactor console and scene structure; update resource paths and add configuration handling 2025-05-03 19:49:23 +02:00
9dabff474d Add pause menu functionality and update collectable nodes with collision shapes 2025-05-03 15:10:50 +02:00
e286908e46 Remove debug print statements from requirement_component and game_manager; update project settings for movie writer 2025-05-03 08:30:18 +02:00
c58cc7da88 Add collectable types and implement level unlocking mechanics; enhance player state management 2025-05-03 07:03:44 +02:00
4e5427e731 Add death effect and sound to PlayerDeathComponent; reset player state on death 2025-05-03 05:53:30 +02:00
51cb49d7df Reset initial coin count in player state to improve game balance 2025-05-01 18:05:05 +02:00
d6bdcb151b Add fire effect component to enemies and update game manager with initial coin count 2025-05-01 18:04:26 +02:00
49a652a5b1 Add skill management system with unlocker and save functionality 2025-04-27 14:15:03 +02:00
c3304408b9 Add HUD component and update player state management for lives 2025-04-27 02:02:03 +02:00
d96963b6ef add collecting coins 2024-12-30 01:00:26 +01:00