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effcda6b10
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Refactor LevelGenerator and GameBootstrap; update project settings for improved performance
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2025-12-13 17:54:49 +01:00 |
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c1d0af9a39
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Implement pause functionality with UI and input bindings
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2025-12-13 16:13:22 +01:00 |
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3a56ec7526
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Adjust player and jump pad physics parameters; refine visual effects and project settings
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2025-12-13 15:57:15 +01:00 |
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e5388bc5e0
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Refactor level generation to use asynchronous processing; improve performance with frame budget management
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2025-12-13 03:09:06 +01:00 |
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1ae7190fd3
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Refactor NPC spawning logic and adjust grid size; remove unused power-up type
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2025-12-13 02:59:59 +01:00 |
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0e86d2f4f9
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Implement jump mechanics and refine ground detection; adjust gravity application for improved player control
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2025-12-13 02:46:36 +01:00 |
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471cf45df3
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Add metadata files for LeanTween assets and update existing prefab references
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2025-12-13 02:33:23 +01:00 |
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7b1eb645ef
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Add FloorVisibilityManager for dynamic floor visibility management and update material properties for transparency effects
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2025-12-13 01:35:22 +01:00 |
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189bbb7ae7
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Refactor NPC behavior and teleportation logic; enhance tile material properties
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2025-12-13 01:16:59 +01:00 |
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53de85a269
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Enhance tile emission effects and integrate beat synchronization
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2025-12-13 00:58:49 +01:00 |
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cd28adc8e9
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Add BeatPulseController for music synchronization and event handling
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2025-12-13 00:42:18 +01:00 |
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eb1a1b224a
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Add RumbleManager for enhanced player feedback and integrate with existing systems
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2025-12-13 00:19:09 +01:00 |
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6c15935b02
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Improve NPC spawning logic to prioritize stable tiles and ensure valid spawn positions
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2025-12-13 00:06:11 +01:00 |
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d8b0583fac
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Add Hunter NPC and Teleporter features with associated prefabs and effects
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2025-12-13 00:01:29 +01:00 |
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ee7a2fb4cb
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Add NPC and Power-Up features with associated prefabs and effects
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2025-12-12 23:05:40 +01:00 |
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b6106cf82b
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Add initial project files and configurations for Unity setup
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2025-12-12 22:04:14 +01:00 |
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