Commit Graph

118 Commits

Author SHA1 Message Date
56da6f36a7 Add new components: BrickThrowComponent, BulletComponent, CageComponent, ChaseLevelComponent, CleanupComponent, and ThrowInputResource classes; implement game saving and loading logic in SaveSystem 2025-08-13 00:46:49 +02:00
2dc4306be8 Add new components: CannotStompComponent, SkillUnlockedComponent, SpaceshipEnterComponent, SpaceshipExitComponent, SpinComponent, StompDamageComponent, StraightMotionComponent, TerrainHitFx, TooltipComponent, TrailComponent, and UnlockOnRequirementComponent 2025-08-13 00:46:49 +02:00
a859ff9fe7 Refactor GameManager session state handling and add new components: CanBeLaunchedComponent, IceEffectComponent, JumpPadComponent, KillPlayerOutOfScreenComponent, KnockbackComponent, LifetimeComponent, MagneticSkillComponent, OutOfScreenComponent, PeriodicShootingComponent, PlayerDeathComponent, ProgressiveDamageComponent, ProjectileComponent, ProjectileInitComponent, RequirementComponent, ScoreComponent, ShipMovementComponent, ShipShooterComponent, and SideToSideMovementComponent 2025-08-13 00:46:49 +02:00
0e41c811e4 Add new components: HealComponent, HitComponent, HomingMissileMotionComponent, LeverComponent, and TriggerLeverComponent 2025-08-13 00:46:49 +02:00
cd3143bbad Add new components: ExplosiveComponent, FadeAwayComponent, FireEffectComponent, FlipComponent, GravityMotionComponent, LaunchComponent, and update PlatformMovement with LastDirection property 2025-08-13 00:46:49 +02:00
aeb024cbac Add new components: EnemyDeathComponent, EnemyWaveTriggerComponent, and ExitDoorComponent 2025-08-13 00:46:49 +02:00
3066f0c7b4 Add new components: CanPickUpComponent, CollapsableComponent, DestroyableComponent, EffectInflictorComponent, StatusEffectComponent, and StatusEffectDataResource 2025-08-13 00:46:49 +02:00
bdd5ce04da cleanup 2025-08-13 00:46:49 +02:00
b54d886145 Add core game components including ConfigFileHandler, GameManager, SaveSystem, and UIManager 2025-08-13 00:46:49 +02:00
4326ca850d Implement BeamComponent in C# and enhance marketplace button functionality 2025-08-13 00:46:49 +02:00
cce93286be Update README.md with game story, mission, and features; enhance promotional content (#2) 2025-08-13 00:46:19 +02:00
58eeef60dc Refactor skill management and marketplace UI for improved functionality 2025-06-19 16:37:31 +02:00
d73931dad4 Update scene resources and improve health management logic 2025-06-12 23:36:34 +02:00
cc737f22cf Add marketplace button functionality and skill unlocker integration 2025-06-05 22:50:45 +02:00
87b85cae43 Add skill type enumeration and update skill management for throw skills 2025-06-05 01:54:32 +02:00
039dc1d5e5 Add screenshot functionality and new level scene to game manager 2025-06-05 01:00:10 +02:00
df154a786c Add minimum jump height, fire rate configuration, and improve throw input handling 2025-05-29 01:33:54 +02:00
9b6a4f38bd Refactor health management and collectable cleanup logic for improved functionality 2025-05-29 01:19:18 +02:00
a098155b0f Fix collectable fade away logic to ensure proper cleanup after sound effect finishes 2025-05-29 01:03:49 +02:00
26af7a591d Add terrain hit effects, progressive damage component, and update collectable signals 2025-05-29 01:00:19 +02:00
37b96c0f11 Add spaceship exit component, enemy wave trigger, and update various scene properties 2025-05-25 20:10:48 +02:00
bac0a8c5f7 Add spaceship interaction components and update player movement logic 2025-05-25 19:26:41 +02:00
129fc17f13 Add project configuration files and initial scene setup for level_village_4 2025-05-25 18:37:28 +02:00
99ed007593 Refactor save system and game manager; improve game restart functionality and state management 2025-05-25 18:36:02 +02:00
7c0778702d Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd 2025-05-25 18:16:17 +02:00
7737c56e76 Remove debug print statements from save system for cleaner output 2025-05-25 16:25:58 +02:00
ee7102df76 Add custom mouse cursor image to project settings 2025-05-25 16:22:26 +02:00
5cb14c4c21 input prompts 2025-05-25 16:15:42 +02:00
250fb18e16 Enhance save system functionality; improve game state management and session tracking 2025-05-25 16:06:59 +02:00
15c85a5aae Clean up whitespace in game_manager.gd for improved readability 2025-05-25 15:19:48 +02:00
5da55f3718 Refactor HUD and level names for internationalization; update tooltip texts and descriptions 2025-05-25 15:16:55 +02:00
25676db130 Update UI text labels for consistency and internationalization; refactor HUD text handling 2025-05-25 14:49:49 +02:00
85f33e4cbe Add audio settings management and integrate into UI; refactor input settings handling 2025-05-25 13:39:47 +02:00
5b793736f4 Add audio bus configuration for various sound effects and update main scene reference 2025-05-25 12:57:16 +02:00
dd921e3396 Refactor pause and settings menu input handling to use UiManager for screen management 2025-05-25 05:15:19 +02:00
37bd6251c2 Remove unused CoyoteTimer node from brick_player scene 2025-05-25 04:32:55 +02:00
c18ba9ce61 Add movement_switched signal to player for movement type changes; adjust variable alignment in get_next_movement_type 2025-05-25 04:31:42 +02:00
4b61e42ed1 Refactor get_next_movement_type to improve readability by adjusting variable alignment 2025-05-25 04:30:49 +02:00
33cab8574c Implement platform and ship movement types; refactor player movement logic and add switching mechanism 2025-05-25 04:30:39 +02:00
60779f5b51 Add SpinComponent to handle rotation of a Node2D with adjustable speed and direction 2025-05-25 03:48:01 +02:00
bb96553026 Add ship movement and shooting mechanics; update flying ship scene with new components 2025-05-25 02:39:07 +02:00
7aa2738246 Rename gradient and curve texture resources in enemy scene 2025-05-24 21:47:36 +02:00
fc5df3f07c Update level name formatting in level_village_2 and connect death signals to UI screens 2025-05-24 19:29:38 +02:00
913e2039a7 Refactor death screen logic; update level resource scene path and add new levels to game manager 2025-05-17 00:33:27 +02:00
19e2953181 Update position of Child node in level_village_1 scene 2025-05-16 16:43:13 +02:00
f39cf573c0 Add level progression and UI updates; implement death screen and marketplace features 2025-05-16 16:42:48 +02:00
760ea15be1 cleanup 2025-05-16 14:22:52 +02:00
811372d5d3 Add hit component and effects; update player and enemy scenes to integrate hit feedback 2025-05-16 14:22:20 +02:00
907bb5226f Add trail component for homing bullets; update homing bullet scene and remove debug print 2025-05-13 01:36:56 +02:00
b96046d983 Add homing missile motion component; update enemy scene to include homing bullet resource 2025-05-13 01:24:44 +02:00