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9d0f502cc2
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Refactor collectable components to C# and update resource scripts for consistency
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2025-08-21 18:01:13 +02:00 |
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58eeef60dc
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Refactor skill management and marketplace UI for improved functionality
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2025-06-19 16:37:31 +02:00 |
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d73931dad4
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Update scene resources and improve health management logic
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2025-06-12 23:36:34 +02:00 |
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cc737f22cf
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Add marketplace button functionality and skill unlocker integration
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2025-06-05 22:50:45 +02:00 |
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039dc1d5e5
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Add screenshot functionality and new level scene to game manager
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2025-06-05 01:00:10 +02:00 |
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df154a786c
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Add minimum jump height, fire rate configuration, and improve throw input handling
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2025-05-29 01:33:54 +02:00 |
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26af7a591d
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Add terrain hit effects, progressive damage component, and update collectable signals
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2025-05-29 01:00:19 +02:00 |
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37b96c0f11
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Add spaceship exit component, enemy wave trigger, and update various scene properties
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2025-05-25 20:10:48 +02:00 |
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bac0a8c5f7
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Add spaceship interaction components and update player movement logic
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2025-05-25 19:26:41 +02:00 |
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99ed007593
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Refactor save system and game manager; improve game restart functionality and state management
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2025-05-25 18:36:02 +02:00 |
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7c0778702d
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Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd
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2025-05-25 18:16:17 +02:00 |
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5da55f3718
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Refactor HUD and level names for internationalization; update tooltip texts and descriptions
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2025-05-25 15:16:55 +02:00 |
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25676db130
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Update UI text labels for consistency and internationalization; refactor HUD text handling
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2025-05-25 14:49:49 +02:00 |
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85f33e4cbe
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Add audio settings management and integrate into UI; refactor input settings handling
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2025-05-25 13:39:47 +02:00 |
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5b793736f4
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Add audio bus configuration for various sound effects and update main scene reference
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2025-05-25 12:57:16 +02:00 |
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dd921e3396
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Refactor pause and settings menu input handling to use UiManager for screen management
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2025-05-25 05:15:19 +02:00 |
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37bd6251c2
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Remove unused CoyoteTimer node from brick_player scene
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2025-05-25 04:32:55 +02:00 |
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33cab8574c
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Implement platform and ship movement types; refactor player movement logic and add switching mechanism
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2025-05-25 04:30:39 +02:00 |
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60779f5b51
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Add SpinComponent to handle rotation of a Node2D with adjustable speed and direction
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2025-05-25 03:48:01 +02:00 |
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bb96553026
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Add ship movement and shooting mechanics; update flying ship scene with new components
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2025-05-25 02:39:07 +02:00 |
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7aa2738246
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Rename gradient and curve texture resources in enemy scene
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2025-05-24 21:47:36 +02:00 |
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913e2039a7
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Refactor death screen logic; update level resource scene path and add new levels to game manager
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2025-05-17 00:33:27 +02:00 |
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f39cf573c0
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Add level progression and UI updates; implement death screen and marketplace features
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2025-05-16 16:42:48 +02:00 |
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811372d5d3
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Add hit component and effects; update player and enemy scenes to integrate hit feedback
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2025-05-16 14:22:20 +02:00 |
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907bb5226f
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Add trail component for homing bullets; update homing bullet scene and remove debug print
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2025-05-13 01:36:56 +02:00 |
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b96046d983
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Add homing missile motion component; update enemy scene to include homing bullet resource
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2025-05-13 01:24:44 +02:00 |
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c291f42531
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Refactor brick throwing mechanics; integrate new input handling and projectile initialization components
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2025-05-13 00:44:44 +02:00 |
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3d65daf0c5
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Refactor charge throw component; add minimum charge duration and improve charge handling
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2025-05-12 23:16:55 +02:00 |
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59c309409c
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Add charge throw mechanics; refactor bullet and brick components
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2025-05-12 23:08:54 +02:00 |
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a95d96dcc9
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Refactor scene structure and resource paths; add death and game over screens
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2025-05-10 02:33:49 +02:00 |
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04cce84c6c
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Add death and game over screens to the scene; update export files and project settings
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2025-05-09 02:16:38 +02:00 |
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f75d05dde1
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Refactor console and scene structure; update resource paths and add configuration handling
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2025-05-03 19:49:23 +02:00 |
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b36df13982
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Adjust bullet speed, update collectable node structure, and enhance marketplace layout; add marketplace button resource
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2025-05-03 15:53:42 +02:00 |
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31078af974
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Refactor HUD and Marketplace scene structure; update node paths and styling
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2025-05-03 15:21:50 +02:00 |
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9dabff474d
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Add pause menu functionality and update collectable nodes with collision shapes
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2025-05-03 15:10:50 +02:00 |
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c58cc7da88
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Add collectable types and implement level unlocking mechanics; enhance player state management
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2025-05-03 07:03:44 +02:00 |
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4e5427e731
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Add death effect and sound to PlayerDeathComponent; reset player state on death
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2025-05-03 05:53:30 +02:00 |
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e10ce150f8
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Add initial project configuration files and integrate Steam support
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2025-05-03 05:23:30 +02:00 |
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218ef9fc19
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Add Steam controller input manager and integrate with Steam API
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2025-05-03 05:23:17 +02:00 |
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63c5ad6cb5
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Migration to 4.4
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2025-05-03 04:42:03 +02:00 |
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17387c32ea
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Add tooltip component and integrate it into the scene; adjust audio volume for coin sound effect
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2025-05-03 04:34:31 +02:00 |
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8c9afeee27
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Add explosion effect to explosive component and implement cleanup functionality
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2025-05-01 21:06:26 +02:00 |
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ebfd5f0e60
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Add ice effect component to enemies and adjust collapsing bridge collapse time
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2025-05-01 20:36:40 +02:00 |
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d6bdcb151b
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Add fire effect component to enemies and update game manager with initial coin count
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2025-05-01 18:04:26 +02:00 |
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1a6e3dea78
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Add sound effects to lever activation and enhance enemy movement detection
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2025-05-01 15:09:56 +02:00 |
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29d8a93ece
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Refactor HUD and marketplace layout for improved responsiveness and usability
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2025-04-27 18:07:18 +02:00 |
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fd78f4f5b3
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Add marketplace component for skill unlocking and update related resources
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2025-04-27 17:09:54 +02:00 |
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49a652a5b1
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Add skill management system with unlocker and save functionality
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2025-04-27 14:15:03 +02:00 |
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0d5c63e118
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Update bullet speed and correct brick scene reference in player component
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2025-04-27 02:12:29 +02:00 |
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c3304408b9
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Add HUD component and update player state management for lives
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2025-04-27 02:02:03 +02:00 |
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