Commit Graph

75 Commits

Author SHA1 Message Date
d786ef4c22 Complete C# rewrite with working game in Editor (#6)
* Refactor collectable components to C# and update resource scripts for consistency

* Update resource paths and refactor properties for consistency

* Refactor UI components to inherit from Control and update node paths for consistency

* Update node paths and group assignments for consistency across scenes

* Refactor GameManager and PlayerDeathComponent for improved state management and logging; update scene connections for player death handling

* Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration

* Refactor skill components and update resource paths for consistency; enhance skill management in scenes

* Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

* Add next level command and refactor player retrieval in GameManager; update scene files for consistency

* Add skill upgrade system and refactor skill components for enhanced functionality; update resource paths and configurations

* Enhance ChargeProgressBar and Marketplace functionality; add owner exit handling and update skill button states

* Refactor ChargeProgressBar and SkillManager; update skill handling and improve component interactions

* Refactor player and level configurations; streamline FlipPlayerComponent and reposition Spaceship Enter
2025-08-27 01:12:26 +02:00
58eeef60dc Refactor skill management and marketplace UI for improved functionality 2025-06-19 16:37:31 +02:00
d73931dad4 Update scene resources and improve health management logic 2025-06-12 23:36:34 +02:00
cc737f22cf Add marketplace button functionality and skill unlocker integration 2025-06-05 22:50:45 +02:00
039dc1d5e5 Add screenshot functionality and new level scene to game manager 2025-06-05 01:00:10 +02:00
df154a786c Add minimum jump height, fire rate configuration, and improve throw input handling 2025-05-29 01:33:54 +02:00
26af7a591d Add terrain hit effects, progressive damage component, and update collectable signals 2025-05-29 01:00:19 +02:00
37b96c0f11 Add spaceship exit component, enemy wave trigger, and update various scene properties 2025-05-25 20:10:48 +02:00
bac0a8c5f7 Add spaceship interaction components and update player movement logic 2025-05-25 19:26:41 +02:00
99ed007593 Refactor save system and game manager; improve game restart functionality and state management 2025-05-25 18:36:02 +02:00
7c0778702d Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd 2025-05-25 18:16:17 +02:00
5da55f3718 Refactor HUD and level names for internationalization; update tooltip texts and descriptions 2025-05-25 15:16:55 +02:00
25676db130 Update UI text labels for consistency and internationalization; refactor HUD text handling 2025-05-25 14:49:49 +02:00
85f33e4cbe Add audio settings management and integrate into UI; refactor input settings handling 2025-05-25 13:39:47 +02:00
5b793736f4 Add audio bus configuration for various sound effects and update main scene reference 2025-05-25 12:57:16 +02:00
dd921e3396 Refactor pause and settings menu input handling to use UiManager for screen management 2025-05-25 05:15:19 +02:00
37bd6251c2 Remove unused CoyoteTimer node from brick_player scene 2025-05-25 04:32:55 +02:00
33cab8574c Implement platform and ship movement types; refactor player movement logic and add switching mechanism 2025-05-25 04:30:39 +02:00
60779f5b51 Add SpinComponent to handle rotation of a Node2D with adjustable speed and direction 2025-05-25 03:48:01 +02:00
bb96553026 Add ship movement and shooting mechanics; update flying ship scene with new components 2025-05-25 02:39:07 +02:00
7aa2738246 Rename gradient and curve texture resources in enemy scene 2025-05-24 21:47:36 +02:00
913e2039a7 Refactor death screen logic; update level resource scene path and add new levels to game manager 2025-05-17 00:33:27 +02:00
f39cf573c0 Add level progression and UI updates; implement death screen and marketplace features 2025-05-16 16:42:48 +02:00
811372d5d3 Add hit component and effects; update player and enemy scenes to integrate hit feedback 2025-05-16 14:22:20 +02:00
907bb5226f Add trail component for homing bullets; update homing bullet scene and remove debug print 2025-05-13 01:36:56 +02:00
b96046d983 Add homing missile motion component; update enemy scene to include homing bullet resource 2025-05-13 01:24:44 +02:00
c291f42531 Refactor brick throwing mechanics; integrate new input handling and projectile initialization components 2025-05-13 00:44:44 +02:00
3d65daf0c5 Refactor charge throw component; add minimum charge duration and improve charge handling 2025-05-12 23:16:55 +02:00
59c309409c Add charge throw mechanics; refactor bullet and brick components 2025-05-12 23:08:54 +02:00
a95d96dcc9 Refactor scene structure and resource paths; add death and game over screens 2025-05-10 02:33:49 +02:00
04cce84c6c Add death and game over screens to the scene; update export files and project settings 2025-05-09 02:16:38 +02:00
f75d05dde1 Refactor console and scene structure; update resource paths and add configuration handling 2025-05-03 19:49:23 +02:00
b36df13982 Adjust bullet speed, update collectable node structure, and enhance marketplace layout; add marketplace button resource 2025-05-03 15:53:42 +02:00
31078af974 Refactor HUD and Marketplace scene structure; update node paths and styling 2025-05-03 15:21:50 +02:00
9dabff474d Add pause menu functionality and update collectable nodes with collision shapes 2025-05-03 15:10:50 +02:00
c58cc7da88 Add collectable types and implement level unlocking mechanics; enhance player state management 2025-05-03 07:03:44 +02:00
4e5427e731 Add death effect and sound to PlayerDeathComponent; reset player state on death 2025-05-03 05:53:30 +02:00
e10ce150f8 Add initial project configuration files and integrate Steam support 2025-05-03 05:23:30 +02:00
218ef9fc19 Add Steam controller input manager and integrate with Steam API 2025-05-03 05:23:17 +02:00
63c5ad6cb5 Migration to 4.4 2025-05-03 04:42:03 +02:00
17387c32ea Add tooltip component and integrate it into the scene; adjust audio volume for coin sound effect 2025-05-03 04:34:31 +02:00
8c9afeee27 Add explosion effect to explosive component and implement cleanup functionality 2025-05-01 21:06:26 +02:00
ebfd5f0e60 Add ice effect component to enemies and adjust collapsing bridge collapse time 2025-05-01 20:36:40 +02:00
d6bdcb151b Add fire effect component to enemies and update game manager with initial coin count 2025-05-01 18:04:26 +02:00
1a6e3dea78 Add sound effects to lever activation and enhance enemy movement detection 2025-05-01 15:09:56 +02:00
29d8a93ece Refactor HUD and marketplace layout for improved responsiveness and usability 2025-04-27 18:07:18 +02:00
fd78f4f5b3 Add marketplace component for skill unlocking and update related resources 2025-04-27 17:09:54 +02:00
49a652a5b1 Add skill management system with unlocker and save functionality 2025-04-27 14:15:03 +02:00
0d5c63e118 Update bullet speed and correct brick scene reference in player component 2025-04-27 02:12:29 +02:00
c3304408b9 Add HUD component and update player state management for lives 2025-04-27 02:02:03 +02:00