Commit Graph

48 Commits

Author SHA1 Message Date
406036504a Implement core game functionality with AppRoot, SaveClient, PlayerRepository, and LevelRepository classes 2025-08-15 02:46:02 +02:00
d73931dad4 Update scene resources and improve health management logic 2025-06-12 23:36:34 +02:00
26af7a591d Add terrain hit effects, progressive damage component, and update collectable signals 2025-05-29 01:00:19 +02:00
37b96c0f11 Add spaceship exit component, enemy wave trigger, and update various scene properties 2025-05-25 20:10:48 +02:00
bac0a8c5f7 Add spaceship interaction components and update player movement logic 2025-05-25 19:26:41 +02:00
129fc17f13 Add project configuration files and initial scene setup for level_village_4 2025-05-25 18:37:28 +02:00
7c0778702d Fix scene path in village_3.tres and update level_scenes in game_manager.tscn; clean up whitespace in settings_menu.gd 2025-05-25 18:16:17 +02:00
7737c56e76 Remove debug print statements from save system for cleaner output 2025-05-25 16:25:58 +02:00
250fb18e16 Enhance save system functionality; improve game state management and session tracking 2025-05-25 16:06:59 +02:00
5da55f3718 Refactor HUD and level names for internationalization; update tooltip texts and descriptions 2025-05-25 15:16:55 +02:00
85f33e4cbe Add audio settings management and integrate into UI; refactor input settings handling 2025-05-25 13:39:47 +02:00
5b793736f4 Add audio bus configuration for various sound effects and update main scene reference 2025-05-25 12:57:16 +02:00
bb96553026 Add ship movement and shooting mechanics; update flying ship scene with new components 2025-05-25 02:39:07 +02:00
fc5df3f07c Update level name formatting in level_village_2 and connect death signals to UI screens 2025-05-24 19:29:38 +02:00
913e2039a7 Refactor death screen logic; update level resource scene path and add new levels to game manager 2025-05-17 00:33:27 +02:00
19e2953181 Update position of Child node in level_village_1 scene 2025-05-16 16:43:13 +02:00
f39cf573c0 Add level progression and UI updates; implement death screen and marketplace features 2025-05-16 16:42:48 +02:00
811372d5d3 Add hit component and effects; update player and enemy scenes to integrate hit feedback 2025-05-16 14:22:20 +02:00
4df243039a Update level name and refactor player rotation handling; add rotation target variable 2025-05-12 11:58:30 +02:00
0f8e8e0984 new map layout 2025-05-10 02:37:20 +02:00
a95d96dcc9 Refactor scene structure and resource paths; add death and game over screens 2025-05-10 02:33:49 +02:00
04cce84c6c Add death and game over screens to the scene; update export files and project settings 2025-05-09 02:16:38 +02:00
f75d05dde1 Refactor console and scene structure; update resource paths and add configuration handling 2025-05-03 19:49:23 +02:00
31078af974 Refactor HUD and Marketplace scene structure; update node paths and styling 2025-05-03 15:21:50 +02:00
9dabff474d Add pause menu functionality and update collectable nodes with collision shapes 2025-05-03 15:10:50 +02:00
68f358feee Add components to disable in Marketplace; update input handling for visibility toggling 2025-05-03 07:21:26 +02:00
c58cc7da88 Add collectable types and implement level unlocking mechanics; enhance player state management 2025-05-03 07:03:44 +02:00
218ef9fc19 Add Steam controller input manager and integrate with Steam API 2025-05-03 05:23:17 +02:00
63c5ad6cb5 Migration to 4.4 2025-05-03 04:42:03 +02:00
17387c32ea Add tooltip component and integrate it into the scene; adjust audio volume for coin sound effect 2025-05-03 04:34:31 +02:00
1a6e3dea78 Add sound effects to lever activation and enhance enemy movement detection 2025-05-01 15:09:56 +02:00
29d8a93ece Refactor HUD and marketplace layout for improved responsiveness and usability 2025-04-27 18:07:18 +02:00
fd78f4f5b3 Add marketplace component for skill unlocking and update related resources 2025-04-27 17:09:54 +02:00
49a652a5b1 Add skill management system with unlocker and save functionality 2025-04-27 14:15:03 +02:00
c3304408b9 Add HUD component and update player state management for lives 2025-04-27 02:02:03 +02:00
d95176fba0 Refactor enemy and shooting components to improve bullet spawn logic and adjust enemy size 2025-04-26 03:17:42 +02:00
f01645c094 Add sound effects for player actions and collectables 2025-04-26 02:15:23 +02:00
8959fd4b9f Add lever and jump pad components with activation logic 2025-04-25 22:41:35 +02:00
a9f8fb717e Add phantom camera 2025-03-01 19:52:43 +01:00
57930f1c50 magnetic skill 2025-02-16 23:28:07 +01:00
21356f23e6 cannon wip 2025-02-07 04:48:14 +01:00
c74f1102b2 Beam component 2025-02-07 04:39:08 +01:00
697a9b7deb Fix brick throwing, add enemy death 2025-01-05 06:41:53 +01:00
f537722849 Add fade away component, simple AI and shooting 2025-01-04 08:42:23 +01:00
366c269817 Add new level, collapsable component, knockback component 2024-12-31 02:51:07 +01:00
d96963b6ef add collecting coins 2024-12-30 01:00:26 +01:00
Gabriel Kaszewski
4aacaa34bc add player controller 2024-12-22 00:17:17 +01:00
1fddceec60 init 2024-12-20 15:39:42 +01:00