Commit Graph

41 Commits

Author SHA1 Message Date
bd40c797d4 Add SkillManager class and integrate with PlayerController and SkillUnlockerComponent (#10) 2025-08-31 13:04:50 +02:00
021e984877 Add DamageNumberManager and DamageNumber for displaying damage feedback 2025-08-31 02:30:42 +02:00
53b5f968fd Add achievement system with unlock and UI popup functionality (#8) 2025-08-31 00:50:53 +02:00
d786ef4c22 Complete C# rewrite with working game in Editor (#6)
* Refactor collectable components to C# and update resource scripts for consistency

* Update resource paths and refactor properties for consistency

* Refactor UI components to inherit from Control and update node paths for consistency

* Update node paths and group assignments for consistency across scenes

* Refactor GameManager and PlayerDeathComponent for improved state management and logging; update scene connections for player death handling

* Add PhantomCamera components and UI elements for improved scene management; refactor existing components for better integration

* Refactor skill components and update resource paths for consistency; enhance skill management in scenes

* Add new UID files and update scene configurations for dialogue components; refactor skill management and input handling

* Add next level command and refactor player retrieval in GameManager; update scene files for consistency

* Add skill upgrade system and refactor skill components for enhanced functionality; update resource paths and configurations

* Enhance ChargeProgressBar and Marketplace functionality; add owner exit handling and update skill button states

* Refactor ChargeProgressBar and SkillManager; update skill handling and improve component interactions

* Refactor player and level configurations; streamline FlipPlayerComponent and reposition Spaceship Enter
2025-08-27 01:12:26 +02:00
d84f7d1740 Csharp rewrite (#4)
* Implement BeamComponent in C# and enhance marketplace button functionality

* Add core game components including ConfigFileHandler, GameManager, SaveSystem, and UIManager

* cleanup

* Add new components: CanPickUpComponent, CollapsableComponent, DestroyableComponent, EffectInflictorComponent, StatusEffectComponent, and StatusEffectDataResource

* Add new components: EnemyDeathComponent, EnemyWaveTriggerComponent, and ExitDoorComponent

* Add new components: ExplosiveComponent, FadeAwayComponent, FireEffectComponent, FlipComponent, GravityMotionComponent, LaunchComponent, and update PlatformMovement with LastDirection property

* Add new components: HealComponent, HitComponent, HomingMissileMotionComponent, LeverComponent, and TriggerLeverComponent

* Refactor GameManager session state handling and add new components: CanBeLaunchedComponent, IceEffectComponent, JumpPadComponent, KillPlayerOutOfScreenComponent, KnockbackComponent, LifetimeComponent, MagneticSkillComponent, OutOfScreenComponent, PeriodicShootingComponent, PlayerDeathComponent, ProgressiveDamageComponent, ProjectileComponent, ProjectileInitComponent, RequirementComponent, ScoreComponent, ShipMovementComponent, ShipShooterComponent, and SideToSideMovementComponent

* Add new components: CannotStompComponent, SkillUnlockedComponent, SpaceshipEnterComponent, SpaceshipExitComponent, SpinComponent, StompDamageComponent, StraightMotionComponent, TerrainHitFx, TooltipComponent, TrailComponent, and UnlockOnRequirementComponent

* Add new components: BrickThrowComponent, BulletComponent, CageComponent, ChaseLevelComponent, CleanupComponent, and ThrowInputResource classes; implement game saving and loading logic in SaveSystem

* Add audio settings management and platform movement component

* Add ChargeProgressBar, Credits, and GameOverScreen components for UI management

* Add UID files for ConfigFileHandler, GameManager, SaveSystem, and UIManager components

* Add README.md file with game description and features; include project license and contribution guidelines

* Add Hud component for UI management; display health, coins, and lives

* Add MainMenu and Marketplace components; implement game management and skill unlocking features

* Add PauseMenu, SettingsMenu, and SkillButton components; enhance game management and UI functionality
2025-08-15 00:45:57 +02:00
039dc1d5e5 Add screenshot functionality and new level scene to game manager 2025-06-05 01:00:10 +02:00
bac0a8c5f7 Add spaceship interaction components and update player movement logic 2025-05-25 19:26:41 +02:00
ee7102df76 Add custom mouse cursor image to project settings 2025-05-25 16:22:26 +02:00
250fb18e16 Enhance save system functionality; improve game state management and session tracking 2025-05-25 16:06:59 +02:00
25676db130 Update UI text labels for consistency and internationalization; refactor HUD text handling 2025-05-25 14:49:49 +02:00
5b793736f4 Add audio bus configuration for various sound effects and update main scene reference 2025-05-25 12:57:16 +02:00
dd921e3396 Refactor pause and settings menu input handling to use UiManager for screen management 2025-05-25 05:15:19 +02:00
33cab8574c Implement platform and ship movement types; refactor player movement logic and add switching mechanism 2025-05-25 04:30:39 +02:00
913e2039a7 Refactor death screen logic; update level resource scene path and add new levels to game manager 2025-05-17 00:33:27 +02:00
811372d5d3 Add hit component and effects; update player and enemy scenes to integrate hit feedback 2025-05-16 14:22:20 +02:00
4df243039a Update level name and refactor player rotation handling; add rotation target variable 2025-05-12 11:58:30 +02:00
a95d96dcc9 Refactor scene structure and resource paths; add death and game over screens 2025-05-10 02:33:49 +02:00
04cce84c6c Add death and game over screens to the scene; update export files and project settings 2025-05-09 02:16:38 +02:00
f75d05dde1 Refactor console and scene structure; update resource paths and add configuration handling 2025-05-03 19:49:23 +02:00
aa2bd7b3b0 Add console open/close functionality to pause menu; update console path in project settings 2025-05-03 16:08:16 +02:00
b36df13982 Adjust bullet speed, update collectable node structure, and enhance marketplace layout; add marketplace button resource 2025-05-03 15:53:42 +02:00
9dabff474d Add pause menu functionality and update collectable nodes with collision shapes 2025-05-03 15:10:50 +02:00
e286908e46 Remove debug print statements from requirement_component and game_manager; update project settings for movie writer 2025-05-03 08:30:18 +02:00
68f358feee Add components to disable in Marketplace; update input handling for visibility toggling 2025-05-03 07:21:26 +02:00
218ef9fc19 Add Steam controller input manager and integrate with Steam API 2025-05-03 05:23:17 +02:00
63c5ad6cb5 Migration to 4.4 2025-05-03 04:42:03 +02:00
17387c32ea Add tooltip component and integrate it into the scene; adjust audio volume for coin sound effect 2025-05-03 04:34:31 +02:00
fd78f4f5b3 Add marketplace component for skill unlocking and update related resources 2025-04-27 17:09:54 +02:00
49a652a5b1 Add skill management system with unlocker and save functionality 2025-04-27 14:15:03 +02:00
c3304408b9 Add HUD component and update player state management for lives 2025-04-27 02:02:03 +02:00
0c1192536c Add cap sprite to child scene and update project configuration 2025-04-26 03:52:45 +02:00
8959fd4b9f Add lever and jump pad components with activation logic 2025-04-25 22:41:35 +02:00
a9f8fb717e Add phantom camera 2025-03-01 19:52:43 +01:00
697a9b7deb Fix brick throwing, add enemy death 2025-01-05 06:41:53 +01:00
5b558f9c3b add theme, player simple attack 2025-01-05 00:25:50 +01:00
f537722849 Add fade away component, simple AI and shooting 2025-01-04 08:42:23 +01:00
529dc0f5dc project changes 2024-12-31 00:28:42 +01:00
a84ba35d0a Custom build profiles 2024-12-30 14:52:23 +01:00
d96963b6ef add collecting coins 2024-12-30 01:00:26 +01:00
Gabriel Kaszewski
4aacaa34bc add player controller 2024-12-22 00:17:17 +01:00
1fddceec60 init 2024-12-20 15:39:42 +01:00